I'm very passionate about cinematic sound design, and spend much of my free time experimenting and learning how to design sounds for trailers, in-game cinematics and film. This is something I've been exploring for a number of years, slowly improving my skill and understanding with every project I undertake.

 

Star Citizen Aegis Eclipse Trailer (Sound Design)

 

Star Citizen Alpha 3.0 Trailer (Sound Design - first 2 mins)

 

SMITE Chernobog Teaser (Sound Design, Mix)

 

Star Citizen PC Gaming Show Trailer (Sound Design, Co-Mix, Music Direction)

 

Porsche Cayenne Advert Re-Design (Sound Design, Mix)

Realm Royale Battle Pass Trailer (Sound Design)

 

Star Citizen Anvil Terrapin Trailer (Sound Design)

 

Paladins Launch Trailer (Sound Design)

 

Star Citizen Audio-Led Trailer Mockup (Sound Design, Mix, Music Direction)

 

Destiny 2 Trailer Re-Design (Sound Design, Mix)