I'm very passionate about cinematic sound design, and spend much of my free time experimenting and learning how to design sounds for trailers, in-game cinematics and film. This is something I've been exploring for a number of years, slowly improving my skill and understanding with every project I undertake.


SMITE Divine Dragon Bellona Trailer (Sound Design, Mix)


Star Citizen Aegis Eclipse Trailer (Sound Design)


SMITE Chernobog Teaser (Sound Design, Mix)


Star Citizen PC Gaming Show Trailer (Sound Design, Co-Mix, Music Direction)

Realm Royale Battle Pass Trailer (Sound Design)


Star Citizen Anvil Terrapin Trailer (Sound Design)


Paladins Launch Trailer (Sound Design)


Star Citizen Alpha 3.0 Trailer (Sound Design - first 2 mins)